Crimson Premonition: Video Game

Presented at The University of Maryland’s Fall 2023 IMD showcase.

In collaboration with Malaya Heflin, Aldrin Duran, Fiza Mulla, and Alexandra Maric


Artist Statement:

Crimson Preminision is a mystery escape room-like game. The company that they are joining is actually a cult and in order to escape the experience and not be sacrificed, they must figure out the code word/tagline for the cult by completing various puzzles and uncovering clues. There is cooperation needed between two players in order to complete the game.


My Contrubutions:

The aspect of this project where I had the most contributions was in creating interaction between the particle system and gestural control. This interaction triggered the minigames that my teammates created. In addition, I assisted in the networking aspect of the game to make it multiplayer, editing scripts written by teammates to add network variables and RPC. I also assisted in stitching the scenes and components together that other team members created.


Tools Used:

• Tailscale to create a stable IP address for the host and client computer
• Netcode for game objects
• MediaPipe's gestural control for Unity Engine
• Scripted a particle system in C#